AI Insights · Timothy · December 2021
Top 5 Idler Games on Android in Oceania for Q4 2021
The performance of the top 5 idler games on Android in Oceania during Q4 2021 showed varied trends in downloads, revenue, and active users, with each app experiencing unique growth patterns.
The performance of the top 5 idler games on Android in Oceania during the fourth quarter of 2021 exhibited diverse trends in terms of downloads, revenue, and active users. Here’s a breakdown of how each app fared:
My Little Universe from SayGames Ltd saw a notable increase in weekly revenue, peaking at around $3.2K in the first week of December before stabilizing at approximately $2.4K by the end of the quarter. Weekly downloads fluctuated, with a high of 11.4K in late November and a dip to around 5.1K in mid-December. The active user base grew steadily, reaching a peak of 21.5K in early December before settling at 13.7K by the end of December.
Moon Pioneer by VOODOO experienced a significant spike in weekly downloads, peaking at 24.3K in the last week of October. However, this number gradually declined to around 1.8K by the end of December. Revenue followed a similar pattern, with a peak of $450 in late October, tapering off to approximately $215 by the end of the quarter. Active users peaked at 29K in late October and decreased to about 5.3K by the end of December.
Idle Lumber Empire from AppQuantum recorded a consistent increase in weekly revenue, culminating in $13.7K in the final week of December. Downloads showed a significant rise towards the end of the quarter, reaching 8.2K in the last week of December. The active user count mirrored this trend, growing from 7.3K in early December to 13K by the end of the month.
Stone Miner by ZPLAY Games saw a decline in weekly revenue, starting from $1.1K in late September and dropping to $92 by the end of December. Downloads decreased from 12.2K in late September to around 3.6K by the end of the quarter. The number of active users also saw a downward trend, from 25.8K in late September to 9.2K by the end of December.
Gold & Goblins: Idle Merger, another title from AppQuantum, experienced a substantial increase in weekly revenue, peaking at $22.3K in early November and maintaining a steady figure around $15.5K towards the end of December. Downloads peaked at 10K in late October, followed by a gradual decline to about 2.7K by the end of the quarter. The active user base grew significantly, reaching 17.5K in early November before stabilizing at around 10.6K by the end of December.
Overall, these top 5 idler games demonstrated unique patterns in their performance metrics throughout Q4 2021. For more detailed insights, visit Sensor Tower.